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Prison architect wiki mutators
Prison architect wiki mutators













prison architect wiki mutators

Transport ships are unarmed but automatically upgraded with the latest defense components. Unlike Defense Armies, they are based in space and each recruited army will board a transport ship. Defense armies do not cause Collateral Damage.Īn empire can recruit armies of any species that is present within its borders, as long as there are members of that species living on the planet which the army is recruited from. Defense armies do not incur any upkeep beyond that of the building that creates their Job. The type of army recruited depends on the pop working the building that spawns them. Their combat ability is also improved by certain technologies.

prison architect wiki mutators

While they are stronger one-for-one than assault armies and their loss does not cause War Exhaustion, their static nature means that investment is necessary to fend off a concentrated attack.

prison architect wiki mutators

They are stationed on planets and used to defend against enemy armies. Planet Devastation recovers by 0.05% daily if planet is not being invaded or bombarded.ĭefense armies are automatically recruited by certain buildings from the species working them and can be robotic or organic. Assault armies have a Collateral Damage modifier that determines how fast they cause planetary devastation. Planet devastation is caused by orbital bombardment and assault armies. Every 1% planetary devastation causes a 1% decrease in Housing, Amenities, Trade Value, Resources from Jobs, Upkeep from Jobs, Growth Speed and Immigration Pull. It goes from 0 to 100% and the higher it is the more damage defensive armies take and the more likely pops are to be killed. Planet devastation is a measure of how much damage has been caused to the planet's population centers. However there is a significant chance that each retreating army is destroyed while attempting to return to space, making retreat a risky endeavour and something to do only in very poorly chosen engagements. Higher rank armies are more effective in combat.Īn attacker can always attempt to retreat. However Generals have a 5% chance to die whenever one of their armies is killed.Įach army has a morale value, and once morale drops low enough the army will be negatively affected with the following modifiers:Īrmies gain experience from combat and can rank up. Generals are leaders who command armies and give them bonuses. Armies not engaged in combat will be placed a row behind the fighting armies and replace any killed army.

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The number of armies that can be engaged in combat on either side is five plus one-fifth of the size of the planet. Ground combat takes place between the planet owner's defense armies and the invader's assault armies. Although secondary to space battles, ground warfare is a vital aspect of many wars.















Prison architect wiki mutators